TECHNICAL SKILLS:
AUTODESK FLAME
FOUNDRY NUKE
DAVINCI RESOLVE
AFTER EFFECTS
SHOTGUN
FLUX
PHOTOSHOP
PREMIERE
UNITY - C#
GODOT - GDSRIPT
PYTHON
PROFESSIONAL EXPERIENCE:
COMPANY 3 / METHOD (October 2022 - May 2025)
FLAME VFX ARTIST - Toronto, Canada
On-set VFX supervision for commercial projects (Amazon Health 2025)
Compositing and cleanup, for multiple shows and features (Last of Us, John Wick 4, The Fall Guy)
Performing bid evaluation for clients and distributing work assignment amongst the team
Compositing and vfx for commercial work such as the Dunkin 2025 Superbowl commercial for Method
Compositing, VFX, and clean up for commercial and advertisement (Dunkin 2025 Superbowl, and NY Lottery)
SDFX (December 2014 - October 2022)
Senior Nuke Technical Artist - Toronto, Canada
Established the Element Quality Control department and trained all new personnel during the USA to Canada transition.
Compositing and evaluating vendor scripts, isolating mattes, and element assets for the Paint, VFX augmentation, and stereo conversion departments.
Quality Control for the VFX department, ensuring consistency.
Mentored India-based Technical Artists
Maintained and updated proprietary tools using python and pyside.
DELUXE ANIMATION (November 2020 - May 2021)
Scene planner / Generalist - Toronto, Canada
Ensured smooth production of Space Jam 2, transferring and packaging requested files with Harmony Control Center.
Assembling layout files in harmony, incorporating camera movements, and animations.
Compositing and quality control
STEREO D (June 2011 - October 2014)
Nuke Technical Artist and Stereo Compositor - Burbank, California
Compositing and evaluating vendor scripts, isolating mattes and elements to assist the Paint, VFX augmentation, and stereo conversion departments.
Generating 3D elements, creating depth maps, and converting 2D images to stereo
Rotoscoping elements, for mattes and stereo conversion.
EDUCATION:
Hugo’s Desk Nuke Compositing Course - 2021
Flame VFX mentorship with Cathy Shaw - 2021
Harmony Training - Compositing - 2020
Digital Animation and Visual Effects School - 2011